Poster of the M1.1 project, showing a close-up of the prototype in use. A ball is inserted into a grid of holes that represents a quadrant map.

MyShare

A tangible interface for measuring and visualizing collective stress in the office environment.

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Poster of the M1.2 project, showing mostly obscured simple artwork of a person interacting with several smart devices through a phone app.

Our Mistakes Are Invisible

A designer-oriented framework to evaluate smart technology.

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Poster of the M2.1 project, showing simple artwork of a side-profile looking to the right, partially covered in small triangles with different levels of transparency.

Challenging Health-Related Stigma Through Design

Understanding and approaching normalization from a designer perspective.

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Poster of the M2.2 project, showing simple artwork of a many side-profiles looking to the left. A few wear a hearing aid, and one of them also wears an earring where a loudspeaker icon gradually appears.

Challenging Health-Related Stigma Through Design

Interactive hearing aid jewelry supporting communication and normalization.

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Jimmy

Embodied social robotics for unstructured outdoor play. Jimmy uses an intelligent learning algorithm to identify social behaviors of children, and encourages fair play.

Laundry Buddy

A concept explored in the present, near future, and far future as a research artifact and commentary on current and past industry trends of housework.

Cacao

Showroom design exploring confrontation and reflection in the context of charity and greed in the cacao industry.

UX Manifesto

Empowering users to tailor their own experiences through built-in modularity of interaction, feedback, and feedforward in systems.